The book provides a model to help the reader design games to solve problems - whatever they are. The rationale is that we can everyday, boring jobs more engaging and fun by adding a game layer to them. And ok, this doesn't work for everything, boring things often are, indeed, boring, but where it does work we might as well have some fun!
Having had a practice at designing a game with the group (we planned a Ninja library resource finding activity), I wanted to have a go at applying the framework to an idea I had for a game for my son.
Scenario: My 7 year old son needs lots of encouragement to read and write at home
The game I'm designing to help in this scenario, is a personalised email story game. He will get a 'chapter' a day which he needs to read and respond to in order to get the next installment the following morning.
- Activity: regular reading and typing
- Player Profile: my son, or other 6-8 year olds who can read, but who would rather play games than read and write
- Objectives: Find out what happens next in the story
- Skills: Accessing email, Reading, Understanding, Using imagination, Typing
- Resistance: Only one email a day (scarcity)
- Resources: access to email, My imagination
- Actions: Send email to son every day building on his response to the previous days question
- Feedback: next chapter builds on his response to previous days question
- Black Box: My imagination to interpret his response and develop the story
- Outcomes: regular, enthusiastic reading
So, assuming you won't judge my story telling ability too harshly, here is a flavour:
Chapter 1
Archie and the Plasma Planet - Chapter 1
There was once a boy called Archie who lived in Shoreham-by-Sea.
One day Archie saw a strange light in the school playground and went over to see what it was. It was a spaceship, and as he got closer a strange figure came out and spoke to him:
"Hello, I am from Plasma Planet. Would you like to come on my spaceship and visit Plasma Planet with me?"
Would you like to go? Reply to answer the question and find out what happens next!
Chapter 1 response
yes
Chapter 2
Archie and the Plasma Planet - Chapter 2
Archie said "Yes, I would love to visit Plasma Planet" and then climbed aboard the space ship.
The strange alien said, "my name is Pluto, and I am very happy to meet you."
The space ship was very comfortable, and soon they had taken off and Archie could look down on the school as it got smaller and smaller.
Pluto said "it will take a long time to reach the planet, so would you like something to eat on the trip? Our food is not like human food, can you guess what sort of food we eat?"
What do you think? Reply to answer Pluto's question about food on Plasma Planet to find out what happens next!
Chapter 2 response
rocks and moon dust
Chapter 3
Archie and the Plasma Planet - Chapter 3
Pluto said "On Plasma Planet we eat rocks and moon dust!"
Archie looked sad, he didn't want to eat rocks. "Don't worry" said Pluto, "we have human food on Plasma Planet too for visitors!"
Archie looked out of the window and could see an amazing planet. "Is that Plasma Planet?" said Archie.
"Yes" said Pluto, "I will land the ship and then we can explore. Where do you want to go first?"
What do you think? Reply to answer Pluto's question about where to go on Plasma Planet to find out what happens next!
Chapter 3 response
The purple spot
etc.
This morning the first thing he did when he got up was check his email, excitedly read out the chapter to his brother and send the reply. He wanted to know what happened next straight away - the one email a day scarcity certainly increases the anticipation. Tonight I sent Chapter 4 (where we actually start exploring the planet and I have to figure out what the purple spot is!).
I think this has mileage. It's a great exercise for me coming up with the next installment and something he is really enjoying. I imagine it will last about a fortnight before we both get a bit bored with it. I'm not sure the Game Frame helped here or if I understood it correctly, in fact it's probably clear I had the idea and then filled in the framework - but I think it does meet the requirements so maybe it was just a good design to start with.



