Sunday, 13 November 2011

Running a Conference Murder Mystery Game #ecelmurder

As an advocate of the games-based learning approach, I was delighted when asked by my colleague Steve Kilgallon to help plan and run a game at the European Conference on eLearning this year. The conference was at our institution, the University of Brighton from 9-11 Nov 2011, and now the murder has been solved I can share the experience.

We decided to make the game not only an entertaining activity running alongside the conference, but also use examples of games-based learning within the game. We chose a Cludeo/Whodunnit scenario, as something an international audience could all identify with. With 6 clues: 3 activities that could be completed online through existing websites, released on the Monday of the conference week (Weds, Thurs, Fri) and 3 that required looking for or speaking to somebody at the conference itself.

Here is an example of an online clue:
What's the name of the swab used to collect DNA samples from cheek cells?
link: http://forensics.rice.edu/ (Rookie Training, Forensic Biology)


The answers to the clues were entered into the game website to release digits of the final code.

The website for the game: http://student.brighton.ac.uk/ecel2011/ 
What worked well...
  • Keeping it simple: The three clues at the conference were all pretty easy, which meant we didn't lose players through trying to be overly cryptic. eg The 'poster' clue required them to spot that one of the posters on display was by Professor #Brown, pretty easy as it was of four elephants, with 'elephant' being the answer they were looking for.
    Which poster has the clue?
  • The final clue: The 6 clues gave the players 6 numbers. Once invited to the reveal they were given one final clue on a piece of paper and had to race each other to add 11, subtract 12 etc to reveal a number, then work out it was a phone number ('Ring my Bell' was being played loudly while they worked this out) add a leading zero to their number and then dial it. We spent £6.99 on a cheap mobile phone with minimal credit and gave it to one of the conference organisers (Asher Rospigliosi) who was happy to play along and act it up when his phone rang revealing him as the murderer!
  • The reveal location: Because we were unclear on how much take-up there would be, we left our options open regarding when to reveal the murderer; either on the Thursday night at the conference dinner, or at the lunch break the next day. In the end we decided on the Friday lunchtime to allow extra time for players to complete the clues and to allow the finale a more intimate space (where you could hear a phone ring) than in the large dinner venue (the Brighton Dome).
  • Data Logging: The website was a basic html form to check the responses, but everything entered was logged to a text file. This was a simple technical solution to set up, but gave us a very clear idea of how players were progressing and assess take-up throughout the day.
What worked less well...
  • Technology choices: Some of the online activities required Flash, which meant delegates on iPads or iPhones couldn't complete the clues without finding a computer.
  • Optimistic social media: I tried creating an #ecelmurder hashtag for the game, but it didn't really take off, and all the conference activity was on #ECEL2011 which I used in all tweets anyway. It's own hashtag wasn't necessary.
  • Take-up: With a captive audience of nearly 200 conference goers, interested in eLearning presumably(!) we were hopeful that of the order of 50 might complete the game. In fact the figures were 41 for the first online clue, then descending down to 11 who eventually completed all 6 tasks and logged their email address. About 6 of these came to the final reveal as some had already left by lunchtime on the last day.
What would we do differently....
  • As is often the way with these kind of pseudo-Alternate Reality Games, the clue solving/puzzle activity ends up quite remote from the story-line. Although we had created a back story for our victim, it was not important in order to solve the clues. I'd like to find a way of making it integral, perhaps with clues on a (fictitious) blog etc.
The winner, Andrea, collecting her prize (chocolates)

Sunday, 6 November 2011

Computing Ethics and Modern Parenting Dilemmas

As part of the first year New Media module I am teaching on this semester, I attended a guest lecture by Dr David Horner on Issues and Ethics in Emerging Media. This isn't an area I've looked into before and I found it fascinating - the idea that technology isn't a neutral thing; changes in technology lead to new forms of behaviour which imply new ethical issues. We find ourselves in situations that our norms and rules just don't cover.

David talked about Moor's (2008) model where because of these new 'rule-free' situations we find ourselves in, we create a conceptual muddle. This covers things like sexting...what is it, is it illegal? And software piracy...what is software, is it like physical property or is it like intellectual property?

Helping my 6 year old son learn right and wrong when the world keeps changing

To try and relate this to my life, this got me thinking about the conceptual muddles I find myself in at home with my children, which they didn't teach you about at childbirth classes...

1. Supervising YouTube
The kids know which tv channels they like and which DVDs on the shelf are 'theirs'. They know they can't watch Harry Potter 4 yet, because it's a 12. They also find endless hours of entertainment on YouTube, but things online aren't quite so clearly labelled. What looks like innocent cartoon sometimes turns out not to be. I tend to go down the line of educating rather than blocking, so they get full access to look up whatever they want - but I can't get on with something else in the same way I could if they were watching CBBC.

2. My iTunes Store Password
My 8 year old knows my iTunes store password. Because he knows he's not allowed to spend money without asking, but he is allowed to download free games that are labelled as suitable for his age, and he can update things on the iPad without needing me. But, technically he could spend an awful lot of money on Smurfberries (for example) if he wanted to.

3. Smurfberries
Since I mentioned it. I don't spend money on virtual goods in games. I think it's a complete waste of money. But to an 8 year old, spending 69p on a basket of virtual smurfberries is as good a way to spend his pocket money as a bag of sweets for himself. And it's his money, so yes, he is allowed to spend it - he pays me the cash and types in the iTunes password to buy.

These are just a few - feel free to add to the list.

Tuesday, 1 November 2011

iPhone 4 vs Galaxy S evaluation - a month without my iPhone

Image from SmartPhone Envy YouTube video
The iPhone 4 and the Samsung Galaxy S
As some of you know I gave up my iPhone 4 for a month in order to give Android a real trial and see what I think of it. Well the month is now up, so time to commit to an opinion.

If you're interested, here's a great technical comparison of the two on YouTube from SmartPhone Envy:


Part 1 (above) covers the hardware and features, Part 2 covers the user interface in more detail.

I'm less concerned with the specification of the phones and more interested in evaluating how well the phones meet my needs. It's a personal thing - for me, email and photos are the killer apps. I haven't tested everything - no, I haven't even plugged in a pair of headphones to it this month. So here's what I think:

1. Old habits and prior investment
I've had an iPhone for about 3 years now. So of course I'm more familiar with it than an Android phone. About a week after I had the Galaxy S I was raving about it and in love, there were some features I really loved (notifications and Exchange integration in particular) - but that initial infatuation wore off, and by week 2 and onwards, I really wanted my iPhone back. It just seemed quicker and easier to do the tasks I wanted to do on an iPhone. I also have several years of investment (time to evaluate and money) in iPhone apps. Although I have downloaded a few on the Samsung, I couldn't face starting all over again.

2. Unpicking who to blame
iPhone and iOS go hand-in-hand, Samsung Galaxy and Android don't - the hardware and the software are not from the same companies. I hated the Samsung Kies software you use to backup and update the phone, particularly as a Mac user where most of it doesn't work. (It genuinely took me a whole morning to download it and update the firmware, it wouldn't connect, gave errors etc etc). But that isn't Android's fault, that's Samsung's fault. There are also various apps on the phone which Samsung put there and aren't Android. But as a user I don't really care who made what - I assume all Android devices will work pretty much like the Samsung phone, and Kies has tarred my experience of Android forever.

3. Doing stuff with photos
I take a lot of photos, and when I get home I download them, edit and do something with them. As I said above, Kies made connecting up to the phone simply hellish. I found saving all the photos from the phone into my Dropbox and then waiting for them to sync through to my laptop the easiest route. A bit late in the month I discovered you could override the Kies mode and get the phone to present as a USB storage device using the cable - that worked well. I found the camera frustrating - you don't seem to be able to just switch off the phone after taking a photo, you seem to need to have pressed the home button first or you get locked in a cycle where the power button doesn't work. Maybe I'm missing something? I do like the simplicity of the iPhone camera, the Samsung seemed to have an awful lot of choices and options on it. I'm sure some people like that, but wasn't for me.

4. Email (and Exchange)
Android wins here. The Exchange ActiveSync for my work email was spot on. Because it's a Google phone I can also sync up all my Google stuff natively. On my iPhone I can only have one Exchange account, so if I choose work I can't also sync my Google calendar, and I'd rather use my Google calendar so I can't use Exchange - not ideal.

Update 6th Nov: I stand corrected, you can have multiple Exchange accounts on the iPhone, and have been able to for some time - thanks @coordinated.

So what now? Well you can probably tell I haven't been converted. I have decided to try an HTC Windows phone for the next month, last time I tried a Windows phone it was a few years ago, Windows Mobile 6, and I hated it. It actually made my life a little bit worse. Can it do better now? Or will I be posting in great relief in a month's time that I'm going back to my iPhone...?